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Where a lush forest once stood, only sand remains today. A vast desert stretches from the slopes of the Akaishi mountains to the cliffs of Zarpa de Mar. Ancient, half-ruined cities house the last human communities striving to survive by foraging the little greenery that remains. Between cities, intrepid desert travelers transport goods on their prized caterpillars.
Data sheet
Where a lush forest once stood, only sand remains today. A vast desert stretches from the slopes of the Akaishi mountains to the cliffs of Zarpa de Mar. Ancient, half-ruined cities house the last human communities striving to survive by foraging the little greenery that remains. Between cities, intrepid desert travelers transport goods on their prized caterpillars. While their main goal is to earn as much money as possible, they are also, deliberately or not, helping to bring life back to the desert by carrying small plants from the cities’ artificial greenhouses to the most remote corners of this sea of sand.
Designed by Ariel Di Costanzo and Javier Pelizzari, and illustrated by Ernest Sala and Mado Peña, Sand is the latest title in the Kemushi saga. It features a pick-up and deliver mechanic and can be played solo or with up to 4 players, ages 12 and up, in sessions of approximately 120 minutes.
In Sand, players take on the roles of these intrepid desert travelers, navigating the board's paths and shortcuts and visiting different cities, including oases, camps, and the great port. They collect goods (plants, crafts, relics, or the mysterious iwakura rocks) to deliver elsewhere and earn gold for transport services. Riders will care for their giant caterpillars to ensure they grow strong and assist effectively. Along the way, players can gain companions with special abilities to facilitate their tasks, and missions assigned during the game offer substantial rewards if completed.
But desert inhabitants don’t live by gold alone. In Sand, players can also perform prayers to modify die results, earn prestige (providing additional gold when delivering), or compose songs in cities, granting bonuses for deliveries there.
The gameplay revolves around the pick-up and deliver mechanic. Players load goods at various points on the map and deliver them elsewhere during their journey. The more successful deliveries made, the more gold they earn and the higher their chances of winning.
To perform actions, each player has four colored action tokens corresponding to the four dice in the game. These tokens represent the time invested in each action, and the die colors determine the strength of the actions available.
Everything can also be enjoyed in a thoughtful solo mode, with three levels of difficulty. Are you ready to face the desert challenges atop your beloved caterpillar? Unleash the full potential of Sand and help plants take root again, bringing life and hope back to the barren desert.
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