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Marvel Crisis Protocol: Inhuman Royal Court. ATOMIC MASS GAMES CP166
The Inhumans burst onto the scene in Marvel: Crisis Protocol, showcasing the power of a race of humans genetically altered by the Kree Empire through exposure to the Terrigen Mist.
Data sheet
- Marca
- ATOMIC MASS GAMES
- Reference
- CP166
- Language
- English | French | German | Spanish
- Age
- A partir de 14 años
- Gameplay time
- 90 min
- Number of players
- 2
- Release year
- 2025
- Publisher
- Atomic Mass Games
- Mechanics
- Auction and bidding | Combat / Fighting
- Theme
- Superheroes
- Complexity
- Medium
- Note
- Expansion
“We are from Attilan. We are the Inhumans.”
The Inhumans burst onto the scene in Marvel: Crisis Protocol, showcasing the power of a race of humans genetically altered by the Kree Empire through exposure to the Terrigen Mist.
King Black Bolt is the imposing leader of the Inhumans. He possesses a devastating power contained within his voice, capable of unleashing catastrophic explosions, and leads his people from the front lines, inspiring heroic deeds and sowing destruction among his enemies.
Fighting at his side is Maximus the Mad, his younger brother, a brilliant genius with dangerous abilities of mind control and telepathy. Completing the group are Gorgon, the king’s formidable bodyguard endowed with superhuman strength, and Karnak, a master of martial arts and strategy, capable of identifying the weak point of any opponent.
- 1 Gorgon miniature
- 1 Karnak miniature
- 1 King Black Bolt miniature
- 1 Maximus the Mad miniature
- 4 bases
- 4 Character cards
- 6 Team Tactics cards
Note: This is an expansion and requires the Marvel Crisis Protocol core game. Miniatures are supplied unassembled and unpainted. Recommended for ages 14 and up.
Wargames and Miniatures - Sci-Fi - Marvel Crisis Protocol - Heroes and Villains
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